How choices work
The official story description says the narrative is shaped by your actions and the secrets you uncover. This is not a single fixed path — the choices you make ripple through quests, characters, and the world.
Action vs. inaction
A recurring theme in developer interviews is that doing nothing is also a decision. Because the game runs on a 30-day, 30-night clock, choosing not to help — or choosing to skip a major quest — can have real consequences for NPCs and outcomes.
What changes
- Which allies you gain or lose
- How major NPCs and their storylines resolve
- Which quests remain available as time advances
- The broader state of the world and its factions
What's still to be confirmed
Full branching maps and every ending condition are not yet known. Detailed "choice → outcome" guides should be treated as unverified until the game launches and players can test them.
Related pages
- 30 days & nights explained
- Endings guide (post-launch)
Last updated: August 26, 2026